![]() Available Animation Collections: These are up to 10 of your collections which you have defined as described above.Note: you can call this option once every time you have opened your MCM menu. Activating this option will refresh all animation variables according your folder selection at the time you have entered the MCM menu. Refresh PCEA animationsa NOW: When FNIS PCEA2 is in competition with other mods which use the same FNIS functionality maybe improperly, things might get messed up over the time.See "Create your own animation collections". You see how easy it is? Now define your own selections. Go to the MCM Mod Configuration and select the Animation Folder(s) you want.Install FNIS PCEA2 manual, or with NMM or MO.Install the required mods/tools as usual: SKSE, SkyUI, FNIS 6.0 and above.Added reaction on player race change (werewolf, vampire lord).Porter over from FNIS PCEA2 for SKyrim (32bit).If you don't use XPMSE or another mod changing equip animations using FNIS Alternate Animations, you can move these files back to their original folder. They are separated however in order to not conflict with the equip animations set by XPMSE/Racemenu. These files are part of the included animation replacers. Note 2: there are a few additional folders which end with "_EquipOnly". I will not add them in a later release of FNIS. Animations like ritual spell, staffmagic, sitting, horse riding, killmoves, and crossbow are purposely ommitted in the interest of ALL users. Which is only about one third of all animations for character. Note 1: FNIS does "only" support 537 animations this way. These included animation replacers allow you to start FNIS PCEA2 right out of the box. Many thanks to the authors of these great animations for sharing them with the community, and for giving permission to upload them whith this mod. ![]() Pretty Female Idles by dualsun (1 animation).Magiska - Spell Casting Animations by Feuertin.Oriental Swordsmanship animation of East Asia by cyh0405.YY Anim Replacer - Mystic Knight by yukl.use this functionality without a custom race for the playerĪnd, to make things most easy for the user, FNIS PCEA2 already comes with a selection of replacers:.distribute your animations into up to 10 different subfolders which can be freely combined.select your custom animations DURING THE GAME via MCM.FNIS PCEA2 at 11.50īut unlike its pre-decessor PCEA, FNIS PCEA2 allows you to: ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |